What is it ?
SpaceLight Symphony is my first year’s project. It is a shoot’em up, developped with 8 programmers (including me) and 8 artists during 10 weeks and game designed by Frédérick Raynal. Students were split in 3 groups, each group working on its own level. The first level is a vertical scrolling, the second is a horizontal scrolling and the third is a isometric scrolling.
My first big project in team. The goal was, beyond developping a game, to learn how to work under constraints given by specifications and how to work in team on a big project.
What I’ve done ?
I was in charge of the implementation of the mathematics of the isometric system and the mathematics of the ennemy patterns. I implemented the UI and I also involved in the debbuging and the merge with the others group. Furthermore I was in charge of the communication between my group and the others and I presented the game in front of the jury at the library of Nîmes.
See the project : Here
Download the game : Here