What is it ?

Cataclysm is a 3D plateformer game developped for android devices, with 3 programmers (including me) and 3 artists using Unity.

Why ?

The main goal was to train developping games for mobiles. One of our challenge was to create a plateformer gameplay on a flat world and to distort the whole world to make it look like a small planet, using a curving shader. Another of our challenge was to generate the world randomly.

What I’ve done ?

I was in charge of  the inputs, the animations and the user interface.