“Explore the macabre past of an old mansion and solve puzzles of light and shadows in this fully black and white survival horror”

White Night is a survival horror adventure game developped by OSome Studio and released on PS4, Xbox One, PC and mobile.

It is powered by the OEngine, an editor developped by the studio.

I was in charge of the data management, debugging and mobile deployment, working directly with the publisher (Playdigious). I also work on the localisation of the game in China.

The trailer : here

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